Shaderlight contains simple tools to create
great renders.
Features:
Auto Update:
see your image develop in real time while making changes
Material Editor:
Apply and adjust material finishes intuitively
Image based
lighting: Use high dynamic range environments to illuminate
your scene
Custom
backgrounds: Set the scene by applying a preset or custom
background to your image
Snapshot:
Save your work-in-progress renders at any time
Global
Illumination: Set your scene type and render with or without GI
Physical Sky:
Accurately render sunlight depending on date, time and location
HD Resolution: Render
your scene at any size
Artificial
lights: Illuminate your scene with the following lighting
features:
Point lights illuminate the scene
in all directions with control of intensity and colour
Spotlights illuminate the scene
with a cone of light. Control the intensity, the spread of the
cone and the light colour
Area lights are a square panel of
light that creates soft shadows as they illuminate. The user can
control the colour and the intensity of the light
Portal lights are used to identify
openings (e.g. windows), where light from exterior sunlight enters
an interior scene
IES lights allow realistic renders
you to use files generated by lighting manufacturers that
accurately represent the light pattern from real world light
fixtures.
System Requirements
Shaderlight for SketchUp is for Windows.
A Mac version will be available soon.